With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Graphics Programmer - Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Help to maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
- Work closely together with the Art/VFX department, to implement visual effects of topnotch quality and extend our library of existing VFX components.
- Document code features.
Requirements
- Good knowledge of C++
- Knowledge of the DirectX 12 or Vulkan API and HLSL or GLSL
- Understand concepts like culling, deferred rendering, lighting, and post processing
- Open minded, willing to experiment and iterate over a specific feature.
- Good communication skills in English.
- You are a team player and willing to take responsibility.
- Problem-solving skills.
What we offer
- An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
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Last updated on Sep 13, 2024