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Software Engineer (On-Site)

aofl · 30+ days ago
Negotiable
Full-time
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Company Overview:
Age of Learning®is the leading developer of engaging and effective Pre-K through 5th grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company’s research-based curriculum, developed by education experts, includes the award-winningABCmouse.com®Early Learning Academy, as well as the adaptive, personalized school solutions,My Math Academy®,My Reading Academy®, andMy Reading Academy Español. Having served over 50 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. 

Summary:

As Age of Learning expands its product line, we are looking to hire in Guadalajara, Jalisco Mexico (Onsite).  We are seeking an experienced Software Engineer to join us in developing one of our products.  You will help us build high-performance web and mobile applications using existing standards and conventions, and you will also contribute to the product architecture.


Responsibilities

  • Identify, design, and develop features and functionality within applications for deployment to Android, iOS, and web
  • Develop extensible, dynamic game templates
  • Solve complex problems with concise and straightforward architectural solutions
  • Ensure code quality through unit testing and code reviews
  • Participate in new technology and technical solution evaluation and provide recommendations.
  • Perform hands-on development within existing code/products as well as new projects.
  • Coordinate with your team to define development timeframes, dependencies, and areas of risk to be considered in project planning.
  • Collaborate with design and production teams to ensure layouts, animations, audios, and graphical assets are efficiently integrated into application features while preserving artistic integrity and performance

Minimum qualifications

  • Bilingual English and Spanish (verbal and written) in a business setting
  • You have 3+ years proven experience building software (games or apps), ideally, that are consumer-facing and content-driven
  • You are familiar with a varied software design paradigms and design patterns
  • You have a solid understanding of the full software development life cycle, from ideation to release
  • You are experienced with performance tuning and optimization techniques for front-end systems
  • You write documented, unit-testable code that is compliant with our company coding conventions and standards
  • Partner with teammates to deliver final production code
  • Where appropriate, mentor other developers
  • You have excellent attention to detail and are rigorous in self-testing code and delivering high-quality work
  • You are an analytical thinker capable of translating business requirements and wireframes into application architecture

Preferred Qualifications

  • You earned a Bachelor of Science in Computer Science degree or related subject
  • You have worked in a recent version of Flutter or Unity
  • You have experience working with game frameworks like Phaser, Pixi, or Unity
  • You have worked with Dart, C#, or similar statically typed C-like languages
  • You have experience working in an Agile development framework
  • You have educational and/or puzzle game development experience
An Equal Opportunity Employer
Age of Learning, Inc. (the “Company”) is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state or local laws, regulations or ordinances.

Last updated on Sep 23, 2024

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