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Senior Tools Programmer

tornbannerstudios · 30+ days ago
Global - fully remote
Negotiable
Full-time
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Torn Banner Studios is an exciting independent video game company located in Toronto, Canada. Best known for our multi-million-copy selling Chivalry franchise, passion and innovation are the core elements of everything we do. We are a team of 150 that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our communities of players. Join us as we continue to grow and help build our exciting new games!

Tools Programmer

As a Senior Tools Programmer you will be responsible for a wide range of tasks and should expect a variety of issues and challenges to tackle across various areas of the project(s). The role requires excellent communication skills as you will be collaborating closely with team members from other departments. The ideal candidate is a team player, willing to help others identify problems and seek creative solutions.

Responsibilities

  • Develop tools, pipelines, and workflows that will improve the productivity and autonomy of the development team, across multiple departments.
  • Implement, debug, and optimize new features, systems, and tools.
  • Provide guidelines, structure and support to other technical departments, helping them organize their own bespoke tools & scripts.
  • Work closely with the programming team to design and implement creative solutions.
  • Identify needs and propose solutions to improve the development pipelines across the company.
  • Maintain regular internal communications and help encourage a positive and ambitious team atmosphere.
  • Be a driving force in the continuous improvement of the development environment and practices.

Requirements

  • Strong experience working on pipelines and writing tools using languages such as C# & Python.
  • 5+ years of professional tools programming experience in the video game industry.
  • Excellent communication skills, both verbal and written.
  • High degree of self-motivation and initiative-taking.
  • Ability to take on research and self-education.
  • Ability to write solid documentation and training material.

Bonuses

  • Have, or are pursuing, a B.S. or M.S. in Computer Science, Computer Engineering, or an equivalent degree.
  • Experience working with DCC tools & pipelines.
  • Experience with GUI toolkits such as WPF, Qt or GTK.
  • Experience with Perforce or other VCS.
  • Experience working with Unreal Engine, including Blueprints & Assets Scripting/Validation.
  • Experience working with C++.
  • Experience with console and/or PC game development.

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location, with your choice of remote, hybrid, or in-office.
  • Healthcare & Benefits

To see our team, our office and what we do as a company visit tornbanner.com/

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

Last updated on Mar 18, 2024

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